A newbie here. I am trying to use the XNA infrastructure to render some data, since all I need is points and colored triangles and a movable camera.
Code snippet: def SetupVerticies(self): l = Array.CreateInstance(VertexPositionColor,6) l[0] = VertexPositionColor(Vector3(0., 0., 0.), Color.White) l[1] = VertexPositionColor(Vector3(5., 0., 0.), Color.White) l[2] = VertexPositionColor(Vector3(10., 0., 0.), Color.White) l[3] = VertexPositionColor(Vector3(5., 0., -5.), Color.White) l[4] = VertexPositionColor(Vector3(0., 0., 0.), Color.White) l[5] = VertexPositionColor(Vector3(10., 0., -5.), Color.White) self.vertices = l def CopyTerrainToGraphicsBuffers(self): self.VertexBuffer = VertexBuffer(self.graphics.GraphicsDevice, \ len(self.vertices) * VertexPositionColor.SizeInBytes, \ BufferUsage.WriteOnly) self.VertexBuffer.SetData(self.vertices) This dies with: TypeError: The type arguments for method 'SetData' cannot be inferred from the usage. Try specifying the type arguments explicitly. Any idea how to do this ? _______________________________________________ Users mailing list Users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com