Ahh the XAML means you probably have a GUI app...  You probably need 
/target:winexe in the options for compiling the EXE instead of /target:exe.  If 
that doesn't fix it can you attach a debugger when it crashes and get the stack 
trace?

From: users-boun...@lists.ironpython.com 
[mailto:users-boun...@lists.ironpython.com] On Behalf Of Andrew Evans
Sent: Monday, July 12, 2010 3:57 PM
To: Discussion of IronPython
Subject: Re: [IronPython] compiling an executable with the standard library

A quick thought do I need to reference Threading by doing something like 
"stdlib.Threading" or can I just do from Threading import *


On Mon, Jul 12, 2010 at 3:54 PM, Andrew Evans 
<evans.d.and...@gmail.com<mailto:evans.d.and...@gmail.com>> wrote:
Hell ty for your fast reply.


I compiled the dll using your script. I then did a clr.AddReference in my py 
code. I also switched to Python 2.6.0. I compiled my code and copied the 
necessary dlls from my IronPython install to my my executable output directory 
along with my xaml file.

How ever when I run my app from command "p2pChat.exe" it crashes with no error 
messages and returns to a shell.

This is the contents of my Directory

p2p/
              IronPython.dll
              IronPython.Modules.dll
              IronPython.Modules.XML
              IronPython.XML
              Microsoft.Dynamic.dll
              Microsoft.Scripting.Core.dll
              Microsoft.Scripting.Debugging.dll
              Microsoft.Scripting.dll
              Microsoft.Scripting.ExtensionAttribute.dll
              p2pChat.dll
              p2pChat.exe
              p2pChat.py
              p2pChat.xaml
              stdlib.dll

Any ideas

cheers

Andrew


On Mon, Jul 12, 2010 at 11:13 AM, Dino Viehland 
<di...@microsoft.com<mailto:di...@microsoft.com>> wrote:
socket is actually a built-in in IronPython.  So you really only need 
threading.  But threading depends upon functools, and collections, and 
traceback.  I'm not sure how far the transitive closure goes so let's just 
assume you'll need to compile the entire standard library.  You can actually 
compile this into its own DLL using pyc.  So you could do:

import System
import pyc
files = System.IO.Directory.GetFiles(r'C:\Program Files (x86)\IronPython 
2.6\Lib')
files = [f for f in files if f.endswith('.py')]
import pyc
pyc.Main(files + ['/out:stdlib.dll'])

I'm just importing pyc directly here because for whatever reason it doesn't 
accept wildcards.

There's a bug in 2.6.1 which prevents this from working - it'll be fixed in 
2.6.2.  You could compile w/ 2.6.0 to get a working EXE or you could remove any 
std lib modules that fail to compile.

Now you can just do a clr.AddReference('stdlib.dll') in your script and the std 
lib will be available to you.

From: 
users-boun...@lists.ironpython.com<mailto:users-boun...@lists.ironpython.com> 
[mailto:users-boun...@lists.ironpython.com<mailto:users-boun...@lists.ironpython.com>]
 On Behalf Of Andrew Evans
Sent: Monday, July 12, 2010 10:50 AM
To: Discussion of IronPython
Subject: [IronPython] compiling an executable with the standard library

I am having problems compiling an executable. From what research I have done, I 
need to include in my compilation the python standard modules that I am using. 
How ever I can not figure out how to do this.

Any advice would be appreciated here is the command I am using

ipy <path to pyc>\pyc.py /main:<path to app>\p2pChat.py /target:exe

these are the modules used in my script

import socket
from threading import *

Thank you in advance

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