Hello, Miguel tweeted about turning it into a full fledged scripting language > called S# at one point. >
This comes in a number of steps. First, we want to have our C# compiler support the same hosting APIs that the current Iron* languages support. Second, we are going to have an option to have our C# compiler recognize a different language that we are calling "S#". It is not too far from C#, it is basically C# with the features that we wanted to get into the language for many years, and we feel that the time is right to get these out to the public. We have an internal draft document, and once it is more baked we will circulate it.
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