Hello!

I am creating an Xcos simulation using functions and scripts.
When trying to rotate a block it will, but the inputs will not behave the way I 
tell them to beforehand (switch sides and rotate 180 degrees).
Am I missing something, or is this a known or unknown bug?

I have attached a screenshot of the code I use to rotate the block and switch 
the inputs, as well as the outcome once opened in Xcos.
I also included a picture of what happens when I run the resulting simulation 
and look at the object data afterwards.

Thanks

Nils
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