Hy Renzo, today I've the same issue, a texarea+tinyMCE positioned inside an area under PPR re-render.
I did not understand how I can solve the problem. You can help me? I saw that you looked good and you're more experienced than me. Thanks Mirco On Tue, Mar 25, 2008 at 7:54 PM, Renzo Tomaselli <[EMAIL PROTECTED]> wrote: > Well - in case anybody is interested - things can be setup by catching any > ongoing Trinidad PPR request by using addStateChangeListener and then > killing all existing Timymce editors. > The tricky point is that any returning page part might not involve existing > editors at all (for example, expanding a tr:tree node) - thus surviving > editors must be recreated at PPR completion (same listener). > This strategy seems working well for all cases when PPR returns with > same/more/less editor areas than page had before. > The only drawback is about some heavy flickering due to turning off/on > editors of surviving areas. I tried to kill lost editors during PPR response > processing, but this raises Tinymce exceptions - likely because Dom changed. > I will try to post some how-to on the Tinymce list. > > -- Renzo > > Renzo Tomaselli wrote: >> >> Hi, I wonder if anybody succeeded in doing this. In general, for full page >> refreshing it works fine. >> But it does not with Trinidad PPR when rendered region contains (or >> misses) involved Tinymce textareas. There are two main effects: >> >> - PPR does not complete (FF appears waiting from something more from the >> server), but rendering seems to complete. >> - js exceptions thrown while processing onsubmit. >> >> The former occurs even the very first time, when PPR renders a region >> containing a Tinymce textarea which was not there before PPR. >> The latter occurs even when the involved textarea is not anymore on the >> page. It appears that Tinymce cannot detect that its area has been kicked >> off across a PPR cycle, thus any following submit goes through some >> inconsistent processing since caught. No more submit succeeds. >> Glad to hear any story about this - it's really a pity that such a nice >> stuff cannot work together with Trinidad, being a pure js machinery. >> >> -- Renzo >> >> > -- Mirco Attocchi

