Hy Renzo,
today I've the same issue, a texarea+tinyMCE positioned inside an area
under PPR re-render.

I did not understand how I can solve the problem.

You can help me? I saw that you looked good and you're more experienced than me.

Thanks

Mirco

On Tue, Mar 25, 2008 at 7:54 PM, Renzo Tomaselli
<[EMAIL PROTECTED]> wrote:
> Well - in case anybody is interested - things can be setup by catching any
> ongoing Trinidad PPR request by using addStateChangeListener and then
> killing all existing Timymce editors.
> The tricky point is that any returning page part might not involve existing
> editors at all (for example, expanding a tr:tree node) - thus surviving
> editors must be recreated at PPR completion (same listener).
> This strategy seems working well for all cases when PPR returns with
> same/more/less editor areas than page had before.
> The only drawback is about some heavy flickering due to turning off/on
> editors of surviving areas. I tried to kill lost editors during PPR response
> processing, but this raises Tinymce exceptions - likely because Dom changed.
> I will try to post some how-to on the Tinymce list.
>
> -- Renzo
>
> Renzo Tomaselli wrote:
>>
>> Hi, I wonder if anybody succeeded in doing this. In general, for full page
>> refreshing it works fine.
>> But it does not with Trinidad PPR when rendered region contains (or
>> misses) involved Tinymce textareas. There are two main effects:
>>
>> - PPR does not complete (FF appears waiting from something more from the
>> server), but rendering seems to complete.
>> - js exceptions thrown while processing onsubmit.
>>
>> The former occurs even the very first time, when PPR renders a region
>> containing a Tinymce textarea which was not there before PPR.
>> The latter occurs even when the involved textarea is not anymore on the
>> page. It appears that Tinymce cannot detect that its area has been kicked
>> off across a PPR cycle, thus any following submit goes through some
>> inconsistent processing since caught. No more submit succeeds.
>> Glad to hear any story about this - it's really a pity that such a nice
>> stuff cannot work together with Trinidad, being a pure js machinery.
>>
>> -- Renzo
>>
>>
>



-- 
Mirco Attocchi

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