> Would you try the attached patch (absolutely untested!)? This appears to destroy the same thing twice. The line:
this.events.destroy(); in Marker.js causes a scripting error (this.events is null or not an object) - apparently this.events does not exist at the time of execution. I replaced this.events.destroy in Marker.js with the following: if (this.events != null) { this.events.destroy(); this.events = null; } (just like it is done with this.icon). There's no error message now, but memory consumption keeps growing anyway. regards, Michal _______________________________________________ Users mailing list Users@openlayers.org http://openlayers.org/mailman/listinfo/users