Dear List, I'm stuck with the addUniqueValueRules function and editable geometry. Basicly, I wanted to be able to color different polygons, which I do now by : controls.polygon.events.register("featureadded",'' , roadFeatureAdded);
function roadFeatureAdded(object){ var t = document.getElementById("objectType"); object.feature.attributes.objType=t.options[t.selectedIndex].value; vectors.redraw(); } Since I couldn't find any way to do a object.strokeColor='green' (or something similar), I've been using the addUniqueValueRules option. My current code (excuse the mess, I've been testing a lot of different options): var oStyleMap = new OpenLayers.StyleMap( { "default":OpenLayers.Util.applyDefaults( { fillColor: 'black', fillOpacity: 0.4, strokeColor: 'black', strokeWidth: 2, pointRadius: 8, radius: 8 } ,OpenLayers.Feature.Vector.style["default"]) , "select": OpenLayers.Util.applyDefaults({pointRadius: 8, fillOpacity: 0.4, strokeColor: "#ff0000", strokeWidth: 2},OpenLayers.Feature.Vector.style["default"]) }); oStyleMap.addUniqueValueRules("default", "objType", lookup); vectors = new OpenLayers.Layer.Vector("Vector Layer",{styleMap: oStyleMap}); The coloring works properly like this, but when trying to select an object, the resize/edit circles don't appear. Any idea what I'm missing? I'm sure it's something simple... With kind regards, Jelmer Baas _______________________________________________ Users mailing list Users@openlayers.org http://openlayers.org/mailman/listinfo/users