When I define my own styling for a vector layer, I see 'undefined' at the vertices while editing a feature.
Screenshot of feature when I'm not editing it : http://skitch.com/alexdean/dwe1i/without-editing Screenshot of feature while editing: http://skitch.com/alexdean/dwe14/with-editing Using Firebug/Firefox, I can see the following SVG for one vertex. <circle id="OpenLayers.Geometry.Point_146" cx="827.6666666759318" cy="79.09283407817736" r="6" fill="undefined" fill-opacity="0.5" stroke="undefined" stroke-opacity="0.8" stroke-width="4" stroke- linecap="round" stroke-linejoin="round" stroke-dasharray="none"/> I see 'undefined' is the value use for 'fill' and 'stroke', so I imagine one of these may be the problem. I can't figure out what keys I need to define in my style objects to resolve this problem. Can someone help? This is how I've defined the layer: wfs = new OpenLayers.Layer.Vector("Regions", { styleMap: new OpenLayers.StyleMap( { 'default':{ label: "${name}", fillColor: "${color}", fillOpacity: 0.5, strokeColor: "${color}", strokeOpacity: 0.8, strokeWidth: 4, pointRadius: 6, fontColor: "#000000", fontSize: "24px", fontFamily: "Courier New, monospace", fontWeight: "bold" } }) }); The edit control is defined as follows: var edit = new OpenLayers.Control.ModifyFeature(wfs, { title: "Edit Existing Region", displayClass: "olControlModifyFeature" }); As you can see in the screenshots, the 'color' attribute (eg "$ {color}") has been set for the feature in question and is rendered correctly when I'm not editing the feature. The 'undefined' text only appears when I edit the feature using an instance of OpenLayers.Control.ModifyFeature. thanks, alex _______________________________________________ Users mailing list [email protected] http://openlayers.org/mailman/listinfo/users
