Hello Gianluca
Resurrecting this topic. I made the changes as per your instructions
below on the Engine configuration but it had no effect on the VM
graphics memory. Is it necessary to restart the Engine after adding the
20-overload.properties file ? Also I don't think is necessary to do any
changes on the hosts right ?
On the recent updates has anything changed in the terms on how to change
the video memory assigned to any given VM. I guess it is something that
has been forgotten overtime, specially if you are running a VDI-like
environment whcih depends very much on the video memory.
Let me know.
Thanks
Fernando Frediani
On 24/11/2017 20:45, Gianluca Cecchi wrote:
On Fri, Nov 24, 2017 at 5:50 PM, FERNANDO FREDIANI
<fernando.fredi...@upx.com <mailto:fernando.fredi...@upx.com>> wrote:
I have made a Export of the same VM created in oVirt to a server
running pure qemu/KVM and which creates new VMs profiles with vram
65536 and it turned on the Windows 10 which run perfectly with
that configuration.
Was reading some documentation that it may be possible to change
the file /usr/share/ovirt-engine/conf/osinfo-defaults.properties
in order to change it for the profile you want but I am not sure
how these changed should be made if directly in that file, on
another one just with custom configs and also how to apply them
immediatelly to any new or existing VM ? I am pretty confident
once vram is increased that should resolve the issue with not only
Windows 10 VMs, but other as well.
Anyone can give a hint about the correct procedure to apply this
change ?
Thanks in advance.
Fernando
Hi Fernando,
based on this:
https://www.ovirt.org/develop/release-management/features/virt/os-info/
<https://www.ovirt.org/develop/release-management/features/virt/os-info/>
you should create a file of kind
/etc/ovirt-engine/osinfo.conf.d/20-overload.properties
but I think you can only overwrite the multiplier and not directly the
vgamem (or vgamem_mb in rhel 7) values
so that you could put something like this inside it:
os.windows_10.devices.display.vramMultiplier.value = 2
os.windows_10x64.devices.display.vramMultiplier.value = 2
I think there are no values for vgamem_mb
I found these two threads in 2016
http://lists.ovirt.org/pipermail/users/2016-June/073692.html
that confirms you cannot set vgamem
and
http://lists.ovirt.org/pipermail/users/2016-June/073786.html
that suggests to create a hook
Just a hack that came into mind:
in a CentOS vm of mine in a 4.1.5 environment I see that by default I
get this qemu command line
-device
qxl-vga,id=video0,ram_size=67108864,vram_size=33554432,vram64_size_mb=0,vgamem_mb=16,bus=pci.0,addr=0x2
Based on this:
https://www.ovirt.org/documentation/draft/video-ram/
<https://www.ovirt.org/documentation/draft/video-ram/>
you have
vgamem = 16 MB * number_of_heads
I verified that if I edit the vm in the gui and set Monitors=4 in
console section (but with the aim of using only the first head) and
then I power off and power on the VM, I get now
-device
qxl-vga,id=video0,ram_size=268435456,vram_size=134217728,vram64_size_mb=0,vgamem_mb=64,bus=pci.0,addr=0x2
I have not a client to connect and verify any improvement: I don't
know if you will be able to use all the new ram in the only first head
with a better experience or if it is partitioned in some way...
Could you try eventually?
Gianluca
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