Am 24.01.2017 um 22:58 schrieb Gilad Denneboom:
One other thing: Is it possible to set the text's opacity level?


            PDExtendedGraphicsState gs0 = new PDExtendedGraphicsState();
            gs0.setNonStrokingAlphaConstant(value);

then assign this extended graphics state (outside of the text mode) with setGraphicsStateParameters().

Tilman


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