Hi.

I didn't notice this answer at first.

On 13/11/2019 16:46, Gordon Sim wrote:
On 12/11/2019 6:35 pm, Toralf Lund wrote:
Good evening, all.

I have an application that uses qpid::Session::nextReceiver() to handle data from 3 or 4 different AMQP 0-10 message queues - it follows the pattern from https://urldefense.proofpoint.com/v2/url?u=https-3A__qpid.apache.org_releases_qpid-2Dcpp-2D1.39.0_messaging-2Dapi_book_ch01s08.html&d=DwIFaQ&c=KV_I7O14pmwRcmAVyJ1eg4Jwb8Y2JAxuL5YgMGHpjcQ&r=Q0oqxzgUp3xCCIiJDwS-RbNDndQ-KZDhj8wwveNoqU4&m=Lyb0wY8rXAJAYxnlSLFpco8Lg0bRT5GLJMVFl7QFAEg&s=Z9apkN2ON-pPhLp6LosUR-xsQ005Tpo3KEksd9GJ8uw&e= .

Question: If multiple receivers are ready when nextReceiver() is called, which one should I expect to be returned? Is there a well-defined order or priority?

The destinations returned should be in the order the messages are received, providing you are only fetching a single message after each return from nextReceiver(). (And are not otherwise interacting with receivers on the session).
OK.

In more detail, the way the code works is that there is a lower layer that the messaging API call on, which should return frames for the session in the order they are read from the wire.

However there are different ways the messaging api provides to interact with this. The messaging session maintains a list of frames received from the lower layer that have not been 'handled' in some way by the application. E.g. if you have two receivers, are receiving messages for each, but call fetch in a loop on just one of them, then the messages for the other receiver will be kept in this queue until that receiver fetches.

The nextReceiver() call will return the receiver associated with the first message in that list (retrieving one from the lower layer if that list is empty). If you then call fetch on that receiver, it should remove that message and return it.

What if new messages keep appearing, so a given call will never, or rarely, see just one ready receiver?

I think my application sometimes, due to a performance issue that's yet to be resolved, gets into that situation, i.e. more than one receiver is ready, and at least one more gets ready before the subsequent nextReceiver() call. That means the system is not able to handle all incoming messages, but it may look like this mostly affects only one receiver - it's as if nextReceiver() almost never gets to it because data keeps appearing on the others, or something. The queue associated with the receiver happens to get new data at a slightly lower rate than some of the others, and its message are also *much* larger. Does that make any sense at all?

If when you get a receiver from nextReceiver() you keep calling fetch on that, then it would mean that messages received on other receivers would be queued up in the sessions list awaiting processing by a call to fetch on those receivers.

If you only make a single fetch() call on the receiver returned from nextReceiver(), then return to nextReceiver() then I can't see any reason why one receiver that is receiving messages would not be returned.
OK. I my software should only ever call fetch() once on a receiver from nextReceiver().
That said, it is of course always possible that I am missing something in my analysis of the code.
Fair enough.

Are you able to get any detailed logging from a case where this is happening? Are you able to reproduce it?

Unfortunately, I'm struggling to reproduce this now. I did resolved some of performance issues, but don't seem to get the problems I was seeing even when going back to an older release...

There has been a queue reconfig that could also affect this. I'll probably revert and test again at some stage, but I'm not able to do that right now.

- Toralf





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