This is a documented configuration option. Search the manual for SOGoUIAdditionalJSFiles ... this takes a list of JS file names w/o pathnames, thus they need to be located in WebResources folder of SOGo ...
PrototypeJS is available there. Best Regards, Thomas Urban Am 30.07.2012 um 11:52 schrieb Hans Maulwurf <hansmaulwurfm...@gmail.com>: > I haven't tried this, but it sounds good. atm I'm looking through all the > *.js files in the WebServerResources and trying to add a button, but with no > success. > Is there a part in the SOGo-documentation or somewhere else how I can do this > overloading? > > > 2012/7/30 Thomas Urban <thomas.ur...@toxa.de> > Hello, > > > have you tried using JavaScript overloading for implementing the UI widget > first probably linking to some externally provided server-side code? JS > overloading is available by SOGo, due to already having a running webserver > it might be simple to have another virtual host on a diffent port running > separate script performing any action you need in addition to what is > possible in JavaScript itself. And this won't be affected by updates of SOGo > as long as JS overloading is kept working. > > > Best Regards, > Thomas > > > Am 30.07.2012 um 09:24 schrieb Hans Maulwurf <hansmaulwurfm...@gmail.com>: > > > Hello :) > > > > is it possible to include own extension (just one button in the > > message-pane which sends a few information about the selected emails as a > > xml-message to a server) without compiling to SOGo? > > > > greetings, > > Hans > -- > users@sogo.nu > https://inverse.ca/sogo/lists > -- users@sogo.nu https://inverse.ca/sogo/lists