By overcharge I meant "define a new property with a value which differs
from the one that is inherited", either for svn:auto-props or
svn:needs-lock.
I'm really not sure it would work, but it's worth the try.

Justin MASSIOT  |  Zentek


On Thu, 9 Dec 2021 at 10:43, Sebastian Weilhammer <
sebastian.weilham...@madheadgames.com> wrote:

> Hello Justin,
>
> So that's the thing, I cannot seem to remove the svn:needs-lock from
> svn:auto-props for the node in question and I can't change it's value in
> such a way where it will stop adding svn:needs-lock to newly added files.
> If that's what you mean by overcharge?
>
> Essentially setting svn:auto-props to *=, *=svn:needs-lock= or
> *=svn:needs-lock does not get this to work.
>
> On Thu, Dec 9, 2021 at 9:18 AM Justin MASSIOT | Zentek <
> justin.mass...@zentek.fr> wrote:
>
>> Hi Sebastian,
>>
>> As far as I've understood, since Subversion 1.8 the property
>> "svn:auto-props" is automatically inherited.
>> Have you tried to overcharge the property at the node you want
>> a variation? Not sure but it might take precedence...
>>
>> Justin MASSIOT  |  Zentek
>>
>>
>> On Wed, 8 Dec 2021 at 23:30, Sebastian Weilhammer <
>> sebastian.weilham...@madheadgames.com> wrote:
>>
>>> Hello,
>>>
>>> I'm having trouble with these features.
>>>
>>> I have a folder on which I have set svn:auto-props to *=svn:needs-lock=*.
>>> I have another folder within this folder for which I would like anything
>>> inside to not require locks.
>>>
>>> It seems, I have no way of removing auto setting the needs lock
>>> property on newly added files?
>>>
>>> This makes sense I guess, considering svn:needs-lock doesn't require a
>>> value, just needs to be set.
>>> Feels like the needs-lock requiring either 0 or 1 as a value would make
>>> this customizable?
>>>
>>> Am I correct in my assumption? Or is there a way of handling this
>>> specific scenario gracefully?
>>>
>>> Best,
>>>
>>> Sebastian
>>>
>>>
>>>
>>
>
> --
>
> *Sebastian Weilhammer*
>
> Technical Director
>
> madheadgames.com <http://www.madheadgames.com/>
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