This may not be the issue, but...

You could make a "dyna-eval" component that (re-)evaluates an ognl expression 
wherever/whenever you choose.

OGNL is pretty easy to work with.

Perhaps that could work? 

Thanks, 

Ezra Epstein 

-----Original Message-----
From: Dan Adams [mailto:[EMAIL PROTECTED] 
Sent: Wednesday, August 02, 2006 2:31 PM
To: Tapestry users
Subject: Re: recursive rendering

Thanks Mike. Yeah, I've read that article at least twice now and read through 
the code. :) I'm having a problem that you may have run into; much like your 
code the block to render is returned via an ognl expression and it apprears the 
the expression is only being evaluated once and not each time. Did you ever 
have this problem?

On Tue, 2006-08-01 at 16:04 -0700, Mike Henderson wrote:
> Hi,
>   It's a T3 example but it should show how it's done:
> 
> http://www.behindthesite.com/blog/C1931765677/E923478269/index.html
> 
> Mike
> 
> 
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--
Dan Adams
Senior Software Engineer
Interactive Factory
617.235.5857


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