This may not be the issue, but... You could make a "dyna-eval" component that (re-)evaluates an ognl expression wherever/whenever you choose.
OGNL is pretty easy to work with. Perhaps that could work? Thanks, Ezra Epstein -----Original Message----- From: Dan Adams [mailto:[EMAIL PROTECTED] Sent: Wednesday, August 02, 2006 2:31 PM To: Tapestry users Subject: Re: recursive rendering Thanks Mike. Yeah, I've read that article at least twice now and read through the code. :) I'm having a problem that you may have run into; much like your code the block to render is returned via an ognl expression and it apprears the the expression is only being evaluated once and not each time. Did you ever have this problem? On Tue, 2006-08-01 at 16:04 -0700, Mike Henderson wrote: > Hi, > It's a T3 example but it should show how it's done: > > http://www.behindthesite.com/blog/C1931765677/E923478269/index.html > > Mike > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: [EMAIL PROTECTED] > For additional commands, e-mail: [EMAIL PROTECTED] > -- Dan Adams Senior Software Engineer Interactive Factory 617.235.5857 --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]