Not moving makes them easier to hit with a railgun, though!

On 12/20/06, Jesse Kuhnert <[EMAIL PROTECTED]> wrote:

God damn campers..... ;)

On 12/20/06, Daniel Jue <[EMAIL PROTECTED]> wrote:
> Daniel,
>
> As an avid eBay user, I've been eagerly awaiting a feature like this!
> Now everyone can be a sniper. =)
> Now we just need some suspense music that streams in the background...
>
> Dan
>
> On 12/18/06, Leffel, Daniel <[EMAIL PROTECTED]> wrote:
> > I have a really simple app that I'm trying to build. Shown on a page
is
> > an object that expires within 20-60 seconds. Once it expires, a new
> > object is created with the same time to live (and so on and so on).
The
> > current object is loaded through a Tacos AjaxAutoInvoker.
Additionally,
> > I'm using the Tacos form submit on the page to enable users to
> > manipulate the object.
> >
> > I'm trying to implement a countdown that shows in real time how many
> > seconds are left until the object expires. I tried using another
> > AjaxAutoInvoker without specifying a listener, but it makes an AJAX
call
> > anyway. I don't want to cause an AJAX call to happen every second to
> > simply decrement the counter (the AjaxAutoInvoker otherwise refreshes
> > the object every 5 seconds). So, I tried a little bit of Javascript.
The
> > problem is, this Javascript causes the AjaxForm to be submitted in a
> > non-AJAX way (Debug message is: XMLHTTP Transport Error:0). Any ideas
on
> > the best way to accomplish this?
> >
> >
> > <script LANGUAGE="JavaScript">
> > var now = new Date();
> > var seconds = (event - now) / 1000;
> >
> > ID=window.setTimeout("update();", 1000);
> > function update() {
> > now = new Date();
> > seconds = (document.getElementById('ends').innerHTML-now)/1000;
> > seconds = Math.round(seconds);
> > document.getElementById('countdown').innerHTML = seconds;
> > ID=window.setTimeout("update();",1000);
> > }
> > </script>
> >
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>
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>


--
Jesse Kuhnert
Tapestry/Dojo team member/developer

Open source based consulting work centered around
dojo/tapestry/tacos/hivemind. http://blog.opencomponentry.com

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