Reacting to the zone events sounds like the best option IMO. Controlling
this from the server side seems needlessly complex and fragile in this case.

Not really related to your issue, but you can call exported module methods
in 5.4 like this:

JSONObject specification = new JSONObject( "diagramClientId",
diagram.getClientId(), "modelJson", modelJson );

jsSupport.require( "pages/contentspace/content-space-index" ).invoke(
"init" ).with( specification );

HTH.

-- 
Chris

On Wed, Sep 26, 2018 at 1:10 AM Christopher Dodunski <
chrisfromtapes...@christopher.net.nz> wrote:

> After exploring a little further, I discovered the below thread on
> invoking javascript from within Tapestry.
>
>
> https://stackoverflow.com/questions/27988473/pass-parameter-from-java-to-js-in-tapestry
>
> Joost writes:
>
> You will need to use the JavaScriptSupport service.
>
> Your java file:
>
> @Import(library = "RoomManagement.js")
> public final class RoomManagement{
>
>   @Inject
>   private JavaScriptSupport javascriptSupport;
>
>   @Property
>   private long contactId;
>
>   @AfterRender
>   private void setup() {
>     JSONObject jsonObject = new JSONObject();
>     jsonObject.put("contactId", contactId);
>     javascriptSupport.addInitializerCall("RoomManagement",jsonObject);
>   }
> }
>
> Your RoomManagement.js
>
> Tapestry.Initializer.RoomManagement = function (parameters) {
>     //do whatever you need here
>     alert('Your contactId: ' + parameters.contactId);
> };
>
> This looks promising, but I later read that Tapestry's handling of
> javascript has been completely rewritten in Tapestry 5.4, with the above
> being deprecated.  And I've not found any example code of doing tnings the
> new way.  Any pointers would be much appreciated.
>
> My page contains 10 expand/collapse buttons, and I only wish to animate
> the one connected to the zone being updated.  So am thinking of giving
> each button a unique ID, and passing that ID to the javascript so just the
> one button animates.
>
> My needs are pretty straight forward, and reportedly Tapestry's javascript
> handling was completely rewritten in 5.4 to simplify things.  Look forward
> to seeing how things now get done.  :-)
>
> Appreciate any help.
>
> Regards,
>
> Chris.
>
>
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