On Mon, Mar 17, 2014 at 10:25 AM, Mikolaj Rydzewski <m...@ceti.pl> wrote:

> On 17.03.2014 15:15, John Smith wrote:
>
>  1. Yes, we have ~500,000 visitors per day, and the site is based around a
>> very popular game that is very data intensive (users creating, browsing
>> and
>> loading levels and replays).
>>
>
> Just a rough idea: maybe differential level load/save will help? In other
> words: to download/upload only changed entities
>

Like a diff? That's a good idea. It's not that there aren't optimizations
for the data going back and forth, it's just there's got to be something
comparable to RS that's not as expensive.

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