if (!canrefresh()) { settimeout( <add original script )} else {
<original script> }


-igor

On Wed, Oct 13, 2010 at 4:37 AM, Maris Orbidans <maris.orbid...@ingg.com> wrote:
> Hi
>
> I need to periodically update a page unless some condition is met.
> I wrote javascript function canRefresh() and added like this:
>
> add(new AbstractAjaxTimerBehavior(Duration.seconds(5)) {
> �...@override
>  protected void onTimer(final AjaxRequestTarget target) {
>    updateSessionConfigPanel(target);
>   }
>
>   @Override
>    protected CharSequence getCallbackScript() {
>      return "if (!canRefresh()) {"+ super.getCallbackScript()+"};";
>      }
>  });
>
> This is generated javascript.
>
> <script type="text/javascript" ><!--/*--><![CDATA[/*><!--*/
> Wicket.Event.add(window, "load", function(event) { setTimeout("if
> (!canRefresh()) {var
> wcall=wicketAjaxGet('?wicket:interface=:0::IActivePageBehaviorListener:1
> :&wicket:ignoreIfNotActive=true',function() { }.bind(this),function() {
> }.bind(this));};", 5000);;});
> /*-->]]>*/</script>
>
> The problem is that once canRefresh() returns false timer stops. Is it
> possible to restart it?  Or a better way to implement conditional
> update?
>
>
> Maris
>
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