i'm ok with your hack, i tested it and his approach is effectivly more intuitive. But I have no problem with the method, my original question was just to know if a better tutorial was done since the time of Vincent Massol and Sergiu Dumitriu-2 was talking about above in this topic.
I think it was a good idea, even if exist hack and others solutions in darkness of course, that we are oblige to use without. About my "from scratch" expression, it don't fit. I don't want to reinvent the wheel, and rewrite all existing and certainly very good code present in xwiki and skins. I just want to understand it and his map. I had found in another old topic definitions of css files and their roles, but its fit of very old version and lot of files seems obsolete today.. Niels Mayer wrote: > > On Wed, Mar 18, 2009 at 3:29 AM, Remi > <remi.pierr...@conseiltechno.com>wrote: > >> Thanks for you help, i doesn't know this technique but i do same thing (i >> think) overriding stylesheets by the Xwiki.XWikiSkins class... >> >> When i say "from scratch" i heard "in darkness with firebug without >> knowing >> the tree of stylesheets and their roles". I would love to have a map of " >> XWikiskins / toucan / albatross skin ", perhaps because i'm not the real >> developper's profile, and because i think it could help me to save lot of >> time!! > > > I think the difference between "my hack" suggestion and the one in > http://platform.xwiki.org/xwiki/bin/view/AdminGuide/Skins is that my > approach is simpler, less prone to leaving you with an unreadable site if > you make a mistake, and more immune to changes in the underlying skin as > you > upgrade XWiki versions. > > The problem with developing from scratch is that you have to develop from > scratch... I prefer standing on the shoulders of giants, and if you take a > look at the CSS involved in xwiki, you need to stand on the shoulders of > giants... > :-) But just like we don't go off creating new organisms from scratch, we > modify existing one's DNA, the same goes for software. It also doesn't > help > that there's no formal way of defining, enforcing, or testing the > semantics > occurring between DOM/CSS and javascript and velocity... other than poking > at it in different browsers and looking at how it behaves under the > microscope of 'firebug.' > > Also, "my hack" can be done "interactively" by editing a xwiki document > containing the css data, whereas the correct approach requires editing > XWikiSkins in the class editor, or the installation of a skin either as > files at the apache level (assuming you front your xwiki with httpd), or > into the servlet container itself requiring a relaunch for each iteration > of > what is supposed to be rapid prototyping. "My hack" enables rapid > prototyping, but is less efficient as it requires all the overhead of an > extra xwiki document (the override css file) getting created or loaded > from > the cache for each page. > > There's no question that if you're building http://idiva.com or > http://www.bestventes.com then "my hack" is not the way to go. However, it > might be the way to make incremental changes to the existing CSS before > rolling the changes back into the skin and pushing out a new release. > > One question is could the "overriding" approach suggested by "my hack" be > integrated directly into Admin->Presentation by having an wiki-specific > area > in which CSS overrides reside. From there, some of the more common > customizations (e.g. changing the header-image and dimensions, changing > the > background fill/color/pixmap, transparency on/off, etc) could be done in > the > web-GUI by a wiki-owner, rather than becoming a sysadmin task. > > FYI, here's the approach suggested in the documentation: > > To start, the best is to copy-paste the original content and make a slight >> modification. >> >> If you want to derive your skin from another skin, you should write the >> name of the skin to derive in the "baseskin" textfield at the bottom of >> the >> page. >> >> It is possible to modify the other templates. To do so you need to edit >> the >> XWiki.XWikiSkins class using the Class Editor ( >> http://<yourserver>/xwiki/bin/edit/XWiki/XWikiSkins?xpage=editclass<http://%3cyourserver%3e/xwiki/bin/edit/XWiki/XWikiSkins?xpage=editclass>) >> and add a TextArea field that has the name of the template (for instance >> if >> you want to modify viewheader.vm which takes care of the action bar at >> the >> top, you need to create a TextArea field named viewheader.vm) >> >> Once you have make some modifications, you can test your skin by adding >> the >> "skin=Main.MySkinPage" at the end of the URL. For example if you are >> creating a skin on <yourserver>, you can test the skin on the Home Page >> at >> http://<yourserver>/xwiki/bin/view/Main/WebHome?skin=Main.MySkinPage<http://%3cyourserver%3e/xwiki/bin/view/Main/WebHome?skin=Main.MySkinPage> >> >> Finally, when you are really happy with your skin, you can apply the skin >> to the whole wiki or to a space by modifying the "skin" field in the >> XWiki >> or Web Preferences. You should also modify the default and alternative >> styles (If you haven't created alternative styles, put 'style.css' in >> both >> fields) >> > Niels > http://nielsmayer.com > _______________________________________________ > users mailing list > users@xwiki.org > http://lists.xwiki.org/mailman/listinfo/users > > -- View this message in context: http://n2.nabble.com/A-Real-tutorial-for-creating-Skins-and-Template-...-tp1333149p2498602.html Sent from the XWiki- Users mailing list archive at Nabble.com. _______________________________________________ users mailing list users@xwiki.org http://lists.xwiki.org/mailman/listinfo/users