Revision: 3004
Author: [email protected]
Date: Thu Oct 1 02:29:38 2009
Log: Allocate all executable code within a 2 GB code range.
Review URL: http://codereview.chromium.org/244022
http://code.google.com/p/v8/source/detail?r=3004
Modified:
/branches/bleeding_edge/src/heap.cc
/branches/bleeding_edge/src/heap.h
/branches/bleeding_edge/src/spaces.cc
/branches/bleeding_edge/src/spaces.h
/branches/bleeding_edge/test/cctest/test-alloc.cc
=======================================
--- /branches/bleeding_edge/src/heap.cc Wed Sep 30 05:25:46 2009
+++ /branches/bleeding_edge/src/heap.cc Thu Oct 1 02:29:38 2009
@@ -77,14 +77,17 @@
int Heap::semispace_size_ = 512*KB;
int Heap::old_generation_size_ = 128*MB;
int Heap::initial_semispace_size_ = 128*KB;
+size_t Heap::code_range_size_ = 0;
#elif defined(V8_TARGET_ARCH_X64)
int Heap::semispace_size_ = 16*MB;
int Heap::old_generation_size_ = 1*GB;
int Heap::initial_semispace_size_ = 1*MB;
+size_t Heap::code_range_size_ = V8_UINT64_C(2)*GB;
#else
int Heap::semispace_size_ = 8*MB;
int Heap::old_generation_size_ = 512*MB;
int Heap::initial_semispace_size_ = 512*KB;
+size_t Heap::code_range_size_ = 0;
#endif
GCCallback Heap::global_gc_prologue_callback_ = NULL;
@@ -1923,6 +1926,7 @@
// Initialize the object
HeapObject::cast(result)->set_map(code_map());
Code* code = Code::cast(result);
+ ASSERT(!CodeRange::exists() || CodeRange::contains(code->address()));
code->set_instruction_size(desc.instr_size);
code->set_relocation_size(desc.reloc_size);
code->set_sinfo_size(sinfo_size);
@@ -1967,6 +1971,7 @@
obj_size);
// Relocate the copy.
Code* new_code = Code::cast(result);
+ ASSERT(!CodeRange::exists() || CodeRange::contains(code->address()));
new_code->Relocate(new_addr - old_addr);
return new_code;
}
@@ -3214,6 +3219,14 @@
// Initialize the code space, set its maximum capacity to the old
// generation size. It needs executable memory.
+ // On 64-bit platform(s), we put all code objects in a 2 GB range of
+ // virtual address space, so that they can call each other with near
calls.
+ if (code_range_size_ > 0) {
+ if (!CodeRange::Setup(code_range_size_)) {
+ return false;
+ }
+ }
+
code_space_ =
new OldSpace(old_generation_size_, CODE_SPACE, EXECUTABLE);
if (code_space_ == NULL) return false;
=======================================
--- /branches/bleeding_edge/src/heap.h Wed Sep 16 06:41:24 2009
+++ /branches/bleeding_edge/src/heap.h Thu Oct 1 02:29:38 2009
@@ -887,6 +887,7 @@
static int initial_semispace_size_;
static int young_generation_size_;
static int old_generation_size_;
+ static size_t code_range_size_;
// For keeping track of how much data has survived
// scavenge since last new space expansion.
=======================================
--- /branches/bleeding_edge/src/spaces.cc Mon Sep 21 03:35:47 2009
+++ /branches/bleeding_edge/src/spaces.cc Thu Oct 1 02:29:38 2009
@@ -144,6 +144,128 @@
Page::RSetState Page::rset_state_ = Page::IN_USE;
#endif
+//
-----------------------------------------------------------------------------
+// CodeRange
+
+List<CodeRange::FreeBlock> CodeRange::free_list_(0);
+List<CodeRange::FreeBlock> CodeRange::allocation_list_(0);
+int CodeRange::current_allocation_block_index_ = 0;
+VirtualMemory* CodeRange::code_range_ = NULL;
+
+
+bool CodeRange::Setup(const size_t requested) {
+ ASSERT(code_range_ == NULL);
+
+ code_range_ = new VirtualMemory(requested);
+ CHECK(code_range_ != NULL);
+ if (!code_range_->IsReserved()) {
+ delete code_range_;
+ code_range_ = NULL;
+ return false;
+ }
+
+ // We are sure that we have mapped a block of requested addresses.
+ ASSERT(code_range_->size() == requested);
+ LOG(NewEvent("CodeRange", code_range_->address(), requested));
+ allocation_list_.Add(FreeBlock(code_range_->address(),
code_range_->size()));
+ current_allocation_block_index_ = 0;
+ return true;
+}
+
+
+int CodeRange::CompareFreeBlockAddress(const FreeBlock* left,
+ const FreeBlock* right) {
+ // The entire point of CodeRange is that the difference between two
+ // addresses in the range can be represented as a signed 32-bit int,
+ // so the cast is semantically correct.
+ return static_cast<int>(left->start - right->start);
+}
+
+
+void CodeRange::GetNextAllocationBlock(size_t requested) {
+ for (current_allocation_block_index_++;
+ current_allocation_block_index_ < allocation_list_.length();
+ current_allocation_block_index_++) {
+ if (requested <=
allocation_list_[current_allocation_block_index_].size) {
+ return; // Found a large enough allocation block.
+ }
+ }
+
+ // Sort and merge the free blocks on the free list and the allocation
list.
+ free_list_.AddAll(allocation_list_);
+ allocation_list_.Clear();
+ free_list_.Sort(&CompareFreeBlockAddress);
+ for (int i = 0; i < free_list_.length();) {
+ FreeBlock merged = free_list_[i];
+ i++;
+ // Add adjacent free blocks to the current merged block.
+ while (i < free_list_.length() &&
+ free_list_[i].start == merged.start + merged.size) {
+ merged.size += free_list_[i].size;
+ i++;
+ }
+ if (merged.size > 0) {
+ allocation_list_.Add(merged);
+ }
+ }
+ free_list_.Clear();
+
+ for (current_allocation_block_index_ = 0;
+ current_allocation_block_index_ < allocation_list_.length();
+ current_allocation_block_index_++) {
+ if (requested <=
allocation_list_[current_allocation_block_index_].size) {
+ return; // Found a large enough allocation block.
+ }
+ }
+
+ // Code range is full or too fragmented.
+ V8::FatalProcessOutOfMemory("CodeRange::GetNextAllocationBlock");
+}
+
+
+
+void* CodeRange::AllocateRawMemory(const size_t requested, size_t*
allocated) {
+ ASSERT(current_allocation_block_index_ < allocation_list_.length());
+ if (requested > allocation_list_[current_allocation_block_index_].size) {
+ // Find an allocation block large enough. This function call may
+ // call V8::FatalProcessOutOfMemory if it cannot find a large enough
block.
+ GetNextAllocationBlock(requested);
+ }
+ // Commit the requested memory at the start of the current allocation
block.
+ *allocated = RoundUp(requested, Page::kPageSize);
+ FreeBlock current = allocation_list_[current_allocation_block_index_];
+ if (*allocated >= current.size - Page::kPageSize) {
+ // Don't leave a small free block, useless for a large object or chunk.
+ *allocated = current.size;
+ }
+ ASSERT(*allocated <= current.size);
+ if (!code_range_->Commit(current.start, *allocated, true)) {
+ *allocated = 0;
+ return NULL;
+ }
+ allocation_list_[current_allocation_block_index_].start += *allocated;
+ allocation_list_[current_allocation_block_index_].size -= *allocated;
+ if (*allocated == current.size) {
+ GetNextAllocationBlock(0); // This block is used up, get the next one.
+ }
+ return current.start;
+}
+
+
+void CodeRange::FreeRawMemory(void* address, size_t length) {
+ free_list_.Add(FreeBlock(address, length));
+ code_range_->Uncommit(address, length);
+}
+
+
+void CodeRange::TearDown() {
+ delete code_range_; // Frees all memory in the virtual memory range.
+ code_range_ = NULL;
+ free_list_.Free();
+ allocation_list_.Free();
+}
+
+
//
-----------------------------------------------------------------------------
// MemoryAllocator
//
@@ -226,8 +348,12 @@
size_t* allocated,
Executability executable) {
if (size_ + static_cast<int>(requested) > capacity_) return NULL;
-
- void* mem = OS::Allocate(requested, allocated, executable == EXECUTABLE);
+ void* mem;
+ if (executable == EXECUTABLE && CodeRange::exists()) {
+ mem = CodeRange::AllocateRawMemory(requested, allocated);
+ } else {
+ mem = OS::Allocate(requested, allocated, (executable == EXECUTABLE));
+ }
int alloced = *allocated;
size_ += alloced;
Counters::memory_allocated.Increment(alloced);
@@ -236,7 +362,11 @@
void MemoryAllocator::FreeRawMemory(void* mem, size_t length) {
- OS::Free(mem, length);
+ if (CodeRange::contains(static_cast<Address>(mem))) {
+ CodeRange::FreeRawMemory(mem, length);
+ } else {
+ OS::Free(mem, length);
+ }
Counters::memory_allocated.Decrement(length);
size_ -= length;
ASSERT(size_ >= 0);
=======================================
--- /branches/bleeding_edge/src/spaces.h Sun Sep 13 23:39:54 2009
+++ /branches/bleeding_edge/src/spaces.h Thu Oct 1 02:29:38 2009
@@ -314,6 +314,72 @@
};
+//
----------------------------------------------------------------------------
+// All heap objects containing executable code (code objects) must be
allocated
+// from a 2 GB range of memory, so that they can call each other using
32-bit
+// displacements. This happens automatically on 32-bit platforms, where
32-bit
+// displacements cover the entire 4GB virtual address space. On 64-bit
+// platforms, we support this using the CodeRange object, which reserves
and
+// manages a range of virtual memory.
+class CodeRange : public AllStatic {
+ public:
+ // Reserves a range of virtual memory, but does not commit any of it.
+ // Can only be called once, at heap initialization time.
+ // Returns false on failure.
+ static bool Setup(const size_t requested_size);
+
+ // Frees the range of virtual memory, and frees the data structures used
to
+ // manage it.
+ static void TearDown();
+
+ static bool exists() { return code_range_ != NULL; }
+ static bool contains(Address address) {
+ if (code_range_ == NULL) return false;
+ Address start = static_cast<Address>(code_range_->address());
+ return start <= address && address < start + code_range_->size();
+ }
+
+ // Allocates a chunk of memory from the large-object portion of
+ // the code range. On platforms with no separate code range, should
+ // not be called.
+ static void* AllocateRawMemory(const size_t requested, size_t*
allocated);
+ static void FreeRawMemory(void* buf, size_t length);
+
+ private:
+ // The reserved range of virtual memory that all code objects are put in.
+ static VirtualMemory* code_range_;
+ // Plain old data class, just a struct plus a constructor.
+ class FreeBlock {
+ public:
+ FreeBlock(Address start_arg, size_t size_arg)
+ : start(start_arg), size(size_arg) {}
+ FreeBlock(void* start_arg, size_t size_arg)
+ : start(static_cast<Address>(start_arg)), size(size_arg) {}
+
+ Address start;
+ size_t size;
+ };
+
+ // Freed blocks of memory are added to the free list. When the
allocation
+ // list is exhausted, the free list is sorted and merged to make the new
+ // allocation list.
+ static List<FreeBlock> free_list_;
+ // Memory is allocated from the free blocks on the allocation list.
+ // The block at current_allocation_block_index_ is the current block.
+ static List<FreeBlock> allocation_list_;
+ static int current_allocation_block_index_;
+
+ // Finds a block on the allocation list that contains at least the
+ // requested amount of memory. If none is found, sorts and merges
+ // the existing free memory blocks, and searches again.
+ // If none can be found, terminates V8 with FatalProcessOutOfMemory.
+ static void GetNextAllocationBlock(size_t requested);
+ // Compares the start addresses of two free blocks.
+ static int CompareFreeBlockAddress(const FreeBlock* left,
+ const FreeBlock* right);
+};
+
+
//
----------------------------------------------------------------------------
// A space acquires chunks of memory from the operating system. The memory
// allocator manages chunks for the paged heap spaces (old space and map
@@ -380,8 +446,9 @@
// function returns an invalid page pointer (NULL). The caller must check
// whether the returned page is valid (by calling Page::is_valid()). It
is
// guaranteed that allocated pages have contiguous addresses. The actual
- // number of allocated page is returned in the output parameter
- // allocated_pages.
+ // number of allocated pages is returned in the output parameter
+ // allocated_pages. If the PagedSpace owner is executable and there is
+ // a code range, the pages are allocated from the code range.
static Page* AllocatePages(int requested_pages, int* allocated_pages,
PagedSpace* owner);
@@ -395,6 +462,9 @@
// Allocates and frees raw memory of certain size.
// These are just thin wrappers around OS::Allocate and OS::Free,
// but keep track of allocated bytes as part of heap.
+ // If the flag is EXECUTABLE and a code range exists, the requested
+ // memory is allocated from the code range. If a code range exists
+ // and the freed memory is in it, the code range manages the freed
memory.
static void* AllocateRawMemory(const size_t requested,
size_t* allocated,
Executability executable);
=======================================
--- /branches/bleeding_edge/test/cctest/test-alloc.cc Thu Oct 30 07:16:02
2008
+++ /branches/bleeding_edge/test/cctest/test-alloc.cc Thu Oct 1 02:29:38
2009
@@ -144,3 +144,65 @@
CHECK_EQ(42, result->Int32Value());
env->Exit();
}
+
+
+// CodeRange test.
+// Tests memory management in a CodeRange by allocating and freeing blocks,
+// using a pseudorandom generator to choose block sizes geometrically
+// distributed between 2 * Page::kPageSize and 2^5 + 1 * Page::kPageSize.
+// Ensure that the freed chunks are collected and reused by allocating (in
+// total) more than the size of the CodeRange.
+
+// This pseudorandom generator does not need to be particularly good.
+// Use the lower half of the V8::Random() generator.
+unsigned int Pseudorandom() {
+ static uint32_t lo = 2345;
+ lo = 18273 * (lo & 0xFFFF) + (lo >> 16); // Provably not 0.
+ return lo & 0xFFFF;
+}
+
+
+// Plain old data class. Represents a block of allocated memory.
+class Block {
+ public:
+ Block(void* base_arg, int size_arg)
+ : base(base_arg), size(size_arg) {}
+
+ void *base;
+ int size;
+};
+
+
+TEST(CodeRange) {
+ const int code_range_size = 16*MB;
+ CodeRange::Setup(code_range_size);
+ int current_allocated = 0;
+ int total_allocated = 0;
+ List<Block> blocks(1000);
+
+ while (total_allocated < 5 * code_range_size) {
+ if (current_allocated < code_range_size / 10) {
+ // Allocate a block.
+ // Geometrically distributed sizes, greater than Page::kPageSize.
+ size_t requested = (Page::kPageSize << (Pseudorandom() % 6)) +
+ Pseudorandom() % 5000 + 1;
+ size_t allocated = 0;
+ void* base = CodeRange::AllocateRawMemory(requested, &allocated);
+ blocks.Add(Block(base, allocated));
+ current_allocated += allocated;
+ total_allocated += allocated;
+ } else {
+ // Free a block.
+ int index = Pseudorandom() % blocks.length();
+ CodeRange::FreeRawMemory(blocks[index].base, blocks[index].size);
+ current_allocated -= blocks[index].size;
+ if (index < blocks.length() - 1) {
+ blocks[index] = blocks.RemoveLast();
+ } else {
+ blocks.RemoveLast();
+ }
+ }
+ }
+
+ CodeRange::TearDown();
+}
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