Revision: 4016
Author: [email protected]
Date: Thu Mar  4 04:13:04 2010
Log: Add IsExecutionTerminating api method.

IsExecutionTerminating returns true if a termination exception is
currently being propagated.  C++ code should not reenter V8 when
IsExecutionTerminating returns true.

Review URL: http://codereview.chromium.org/668052
http://code.google.com/p/v8/source/detail?r=4016

Modified:
 /branches/bleeding_edge/include/v8.h
 /branches/bleeding_edge/src/api.cc
 /branches/bleeding_edge/test/cctest/test-thread-termination.cc

=======================================
--- /branches/bleeding_edge/include/v8.h        Wed Mar  3 05:44:20 2010
+++ /branches/bleeding_edge/include/v8.h        Thu Mar  4 04:13:04 2010
@@ -2463,6 +2463,16 @@
    */
   static void TerminateExecution();

+  /**
+   * Is V8 terminating JavaScript execution.
+   *
+   * Returns true if JavaScript execution is currently terminating
+   * because of a call to TerminateExecution.  In that case there are
+   * still JavaScript frames on the stack and the termination
+   * exception is still active.
+   */
+  static bool IsExecutionTerminating();
+
   /**
    * Releases any resources used by v8 and stops any utility threads
    * that may be running.  Note that disposing v8 is permanent, it
=======================================
--- /branches/bleeding_edge/src/api.cc  Wed Mar  3 23:43:05 2010
+++ /branches/bleeding_edge/src/api.cc  Thu Mar  4 04:13:04 2010
@@ -3613,6 +3613,15 @@
   if (!i::V8::IsRunning()) return;
   i::StackGuard::TerminateExecution();
 }
+
+
+bool V8::IsExecutionTerminating() {
+  if (!i::V8::IsRunning()) return false;
+  if (i::Top::has_scheduled_exception()) {
+ return i::Top::scheduled_exception() == i::Heap::termination_exception();
+  }
+  return false;
+}


 String::Utf8Value::Utf8Value(v8::Handle<v8::Value> obj) {
=======================================
--- /branches/bleeding_edge/test/cctest/test-thread-termination.cc Tue Nov 24 04:23:29 2009 +++ /branches/bleeding_edge/test/cctest/test-thread-termination.cc Thu Mar 4 04:13:04 2010
@@ -40,6 +40,7 @@


 v8::Handle<v8::Value> TerminateCurrentThread(const v8::Arguments& args) {
+  CHECK(!v8::V8::IsExecutionTerminating());
   v8::V8::TerminateExecution();
   return v8::Undefined();
 }
@@ -52,15 +53,19 @@


 v8::Handle<v8::Value> Loop(const v8::Arguments& args) {
+  CHECK(!v8::V8::IsExecutionTerminating());
   v8::Handle<v8::String> source =
       v8::String::New("try { doloop(); fail(); } catch(e) { fail(); }");
-  v8::Script::Compile(source)->Run();
+  v8::Handle<v8::Value> result = v8::Script::Compile(source)->Run();
+  CHECK(result.IsEmpty());
+  CHECK(v8::V8::IsExecutionTerminating());
   return v8::Undefined();
 }


 v8::Handle<v8::Value> DoLoop(const v8::Arguments& args) {
   v8::TryCatch try_catch;
+  CHECK(!v8::V8::IsExecutionTerminating());
   v8::Script::Compile(v8::String::New("function f() {"
                                       "  var term = true;"
                                       "  try {"
@@ -78,12 +83,14 @@
   CHECK(try_catch.Exception()->IsNull());
   CHECK(try_catch.Message().IsEmpty());
   CHECK(!try_catch.CanContinue());
+  CHECK(v8::V8::IsExecutionTerminating());
   return v8::Undefined();
 }


 v8::Handle<v8::Value> DoLoopNoCall(const v8::Arguments& args) {
   v8::TryCatch try_catch;
+  CHECK(!v8::V8::IsExecutionTerminating());
   v8::Script::Compile(v8::String::New("var term = true;"
                                       "while(true) {"
                                       "  if (term) terminate();"
@@ -93,6 +100,7 @@
   CHECK(try_catch.Exception()->IsNull());
   CHECK(try_catch.Message().IsEmpty());
   CHECK(!try_catch.CanContinue());
+  CHECK(v8::V8::IsExecutionTerminating());
   return v8::Undefined();
 }

@@ -118,11 +126,13 @@
       CreateGlobalTemplate(TerminateCurrentThread, DoLoop);
   v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
   v8::Context::Scope context_scope(context);
+  CHECK(!v8::V8::IsExecutionTerminating());
   // Run a loop that will be infinite if thread termination does not work.
   v8::Handle<v8::String> source =
       v8::String::New("try { loop(); fail(); } catch(e) { fail(); }");
   v8::Script::Compile(source)->Run();
   // Test that we can run the code again after thread termination.
+  CHECK(!v8::V8::IsExecutionTerminating());
   v8::Script::Compile(source)->Run();
   context.Dispose();
 }
@@ -136,10 +146,12 @@
       CreateGlobalTemplate(TerminateCurrentThread, DoLoopNoCall);
   v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
   v8::Context::Scope context_scope(context);
+  CHECK(!v8::V8::IsExecutionTerminating());
   // Run a loop that will be infinite if thread termination does not work.
   v8::Handle<v8::String> source =
       v8::String::New("try { loop(); fail(); } catch(e) { fail(); }");
   v8::Script::Compile(source)->Run();
+  CHECK(!v8::V8::IsExecutionTerminating());
   // Test that we can run the code again after thread termination.
   v8::Script::Compile(source)->Run();
   context.Dispose();
@@ -149,6 +161,7 @@
 class TerminatorThread : public v8::internal::Thread {
   void Run() {
     semaphore->Wait();
+    CHECK(!v8::V8::IsExecutionTerminating());
     v8::V8::TerminateExecution();
   }
 };
@@ -165,6 +178,7 @@
v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(Signal, DoLoop);
   v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
   v8::Context::Scope context_scope(context);
+  CHECK(!v8::V8::IsExecutionTerminating());
   // Run a loop that will be infinite if thread termination does not work.
   v8::Handle<v8::String> source =
       v8::String::New("try { loop(); fail(); } catch(e) { fail(); }");
@@ -187,6 +201,7 @@
         CreateGlobalTemplate(Signal, DoLoop);
     v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
     v8::Context::Scope context_scope(context);
+    CHECK(!v8::V8::IsExecutionTerminating());
// Run a loop that will be infinite if thread termination does not work.
     v8::Handle<v8::String> source =
         v8::String::New("try { loop(); fail(); } catch(e) { fail(); }");
@@ -235,6 +250,7 @@

 v8::Handle<v8::Value> TerminateOrReturnObject(const v8::Arguments& args) {
   if (++call_count == 10) {
+    CHECK(!v8::V8::IsExecutionTerminating());
     v8::V8::TerminateExecution();
     return v8::Undefined();
   }
@@ -246,6 +262,7 @@

 v8::Handle<v8::Value> LoopGetProperty(const v8::Arguments& args) {
   v8::TryCatch try_catch;
+  CHECK(!v8::V8::IsExecutionTerminating());
   v8::Script::Compile(v8::String::New("function f() {"
                                       "  try {"
                                       "    while(true) {"
@@ -261,6 +278,7 @@
   CHECK(try_catch.Exception()->IsNull());
   CHECK(try_catch.Message().IsEmpty());
   CHECK(!try_catch.CanContinue());
+  CHECK(v8::V8::IsExecutionTerminating());
   return v8::Undefined();
 }

@@ -278,12 +296,14 @@

   v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
   v8::Context::Scope context_scope(context);
+  CHECK(!v8::V8::IsExecutionTerminating());
   // Run a loop that will be infinite if thread termination does not work.
   v8::Handle<v8::String> source =
       v8::String::New("try { loop(); fail(); } catch(e) { fail(); }");
   call_count = 0;
   v8::Script::Compile(source)->Run();
   // Test that we can run the code again after thread termination.
+  CHECK(!v8::V8::IsExecutionTerminating());
   call_count = 0;
   v8::Script::Compile(source)->Run();
   context.Dispose();

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