Reviewers: danno,
Message:
PTAL.
This is based on http://codereview.chromium.org/8354003/, basically extends
that
CL to loads which turned out to be really easy.
Description:
ElementsKind transitioning support for keyed loads in Crankshaft
Please review this at http://codereview.chromium.org/8352012/
SVN Base: https://v8.googlecode.com/svn/branches/bleeding_edge
Affected files:
M src/hydrogen.cc
Index: src/hydrogen.cc
diff --git a/src/hydrogen.cc b/src/hydrogen.cc
index
8a35ed61b6295f60df7214b75a3d9490a6507ea1..0b843bd45b32eb6d57c1efa86ee784c59290c817
100644
--- a/src/hydrogen.cc
+++ b/src/hydrogen.cc
@@ -4096,33 +4096,30 @@ HValue*
HGraphBuilder::HandlePolymorphicElementAccess(HValue* object,
// Elements_kind transition support.
MapList transition_target(maps->length());
- if (is_store) {
- // Collect possible transition targets.
- MapList possible_transitioned_maps(maps->length());
- for (int i = 0; i < maps->length(); ++i) {
- Handle<Map> map = maps->at(i);
- ElementsKind elements_kind = map->elements_kind();
- if (elements_kind == FAST_DOUBLE_ELEMENTS ||
- elements_kind == FAST_ELEMENTS) {
- possible_transitioned_maps.Add(*map);
- }
- }
- // Get transition target for each map (NULL == no transition).
- for (int i = 0; i < maps->length(); ++i) {
- Handle<Map> map = maps->at(i);
- Map* transitioned_map =
- map->FindTransitionedMap(&possible_transitioned_maps);
- transition_target.Add(transitioned_map);
+ // Collect possible transition targets.
+ MapList possible_transitioned_maps(maps->length());
+ for (int i = 0; i < maps->length(); ++i) {
+ Handle<Map> map = maps->at(i);
+ ElementsKind elements_kind = map->elements_kind();
+ if (elements_kind == FAST_DOUBLE_ELEMENTS ||
+ elements_kind == FAST_ELEMENTS) {
+ possible_transitioned_maps.Add(*map);
}
}
+ // Get transition target for each map (NULL == no transition).
+ for (int i = 0; i < maps->length(); ++i) {
+ Handle<Map> map = maps->at(i);
+ Map* transitioned_map =
+ map->FindTransitionedMap(&possible_transitioned_maps);
+ transition_target.Add(transitioned_map);
+ }
int num_untransitionable_maps = 0;
Handle<Map> untransitionable_map;
for (int i = 0; i < maps->length(); ++i) {
Handle<Map> map = maps->at(i);
ASSERT(map->IsMap());
- ASSERT(!is_store || (transition_target.length() == maps->length()));
- if (is_store && transition_target.at(i) != NULL) {
+ if (transition_target.at(i) != NULL) {
object = AddInstruction(new(zone()) HTransitionElementsKind(
object, map, Handle<Map>(transition_target.at(i))));
} else {
--
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