Comment #3 on issue 2458 by [email protected]: Very simple function of float32array deopts on ia32
http://code.google.com/p/v8/issues/detail?id=2458
... and we should really remove the copy-n-paste in BinaryOpStubGenerateInt32Stub and use FloatingPointHelper::CheckSSE2OperandIsInt32 there, so we have to fix this only once. :-)
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