Reviewers: Jakob,
Message:
Roughly once every three months I catch myself wondering why the
displacement
offset of a memory operand is off, only to realize that it is just printed
incorrectly. This makes me feel stupid every single time. I don't want to
feel
stupid any longer. :)
Description:
Print properly signed displacement in IA32 disassembler.
[email protected]
BUG=
Please review this at https://codereview.chromium.org/176993004/
SVN Base: https://v8.googlecode.com/svn/branches/bleeding_edge
Affected files (+6, -2 lines):
M src/ia32/disasm-ia32.cc
Index: src/ia32/disasm-ia32.cc
diff --git a/src/ia32/disasm-ia32.cc b/src/ia32/disasm-ia32.cc
index
177041de7ac114225bd65097f90feacd4fd8815f..d91dceb0f75ce30d304d0bd5584143c4a0c6481f
100644
--- a/src/ia32/disasm-ia32.cc
+++ b/src/ia32/disasm-ia32.cc
@@ -449,8 +449,12 @@ int DisassemblerIA32::PrintRightOperandHelper(
} else {
// No sib.
int disp =
- mod == 2 ? *reinterpret_cast<int32_t*>(modrmp + 1) : *(modrmp
+ 1);
- AppendToBuffer("[%s+0x%x]", (this->*register_name)(rm), disp);
+ mod == 2 ? *reinterpret_cast<int32_t*>(modrmp + 1) :
+ *reinterpret_cast<int8_t*>(modrmp + 1);
+ AppendToBuffer("[%s%s0x%x]",
+ (this->*register_name)(rm),
+ disp < 0 ? "-" : "+",
+ disp < 0 ? -disp : disp);
return mod == 2 ? 5 : 2;
}
break;
--
--
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