Hi,
I am the lead dev for FreeSWITCH http://www.freeswitch.org

I was playing around with the v8 code today and I noticed it forces -
m32 into any build on a 64 bit machine.
I disabled that check so I can see why and noticed it's actually
covering up several 32 bit assumptions such as being able to cast a
pointer into and int etc..

A few of them look easy enough to fix because they are just error
printfs but some other ones probably would need a bit more
understanding of the repercussions to fix.

Are there plans to fix that so the code can build properly on 64
bit?   It's a pretty big limitation to not be able to link against it
when the rest of your code is 64 bit compat.




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