Hi, I am the lead dev for FreeSWITCH http://www.freeswitch.org
I was playing around with the v8 code today and I noticed it forces - m32 into any build on a 64 bit machine. I disabled that check so I can see why and noticed it's actually covering up several 32 bit assumptions such as being able to cast a pointer into and int etc.. A few of them look easy enough to fix because they are just error printfs but some other ones probably would need a bit more understanding of the repercussions to fix. Are there plans to fix that so the code can build properly on 64 bit? It's a pretty big limitation to not be able to link against it when the rest of your code is 64 bit compat. --~--~---------~--~----~------------~-------~--~----~ v8-users mailing list [email protected] http://groups.google.com/group/v8-users -~----------~----~----~----~------~----~------~--~---
