Hi May I suggest taking a look at node.js for a comprehensive use of v8. I got a lot of my pointers from it.
Regards, Mikael > -----Oprindelig meddelelse----- > Fra: [email protected] [mailto:[email protected]] På > vegne af Brian Meidell > Sendt: 4. november 2010 13:42 > Til: v8-users > Emne: [v8-users] Object/Context/Template/Function primer? > > Hi, > > I've been reading the embedders guide, and the docs that are generated > from the source code comments for a while, and experimenting. > I just can't seem to get a good overview of how the entire system of > objects, contexts, templates, functions, etc work together. > > For one thing, it seems to matter a lot when you Set something on an > object (before/after it's added to a global object, and before/after > that global object has been added to a context), whether it's an > object, an objecttemplate, instance or whatever. > I have a hard time finding example code, beyond what exists on the > google code page, and I keep having this nagging feeling that I am > missing some kind of treasure trove of documentation somewhere. > I keep getting lost in a forest of foo, foo->InstanceTemplate, foo- > >ObjectTemplate, foo->FunctionTemplate, etc, etc. > > I'm an experienced c++ programmer (and js programmer), and normally I > have no problem with diving into sparsely documented stuff, but there > seems to be so much magic going on behind the scenes in v8 that I have > a very hard time relying on anything but documentation and examples. > And I'm having trouble finding much of that. > Trying to inspect v8 stuff in the debugger doesn't work very well > either, most of the time. > > So, how did you people get a handle on v8? > Do you know of good examples of v8 usage with lots of source > available? > > I am struggling with things like this: > - Understanding the relationship between FunctionTemplate and > InstanceTemplate (I thought I got it, but I still can't write code > that works) > - Creating constructor functions in the global space that can be used > from JS, for example (js): var sprite = new ZSprite(); > - Creating a member function on a constructor function (kinda like a > static method in c++), so I can call it like this (js): var sprite = > ZSprite.create( "foo.png" ) > I've looked a bit at http://create.tpsitulsa.com/blog/2009/01/29/v8- > objects/, > and some of the info I am seeking seems to be there, but I still can't > get my stuff to work. > > And generally, I'm just randomly trying stuff too much - I'd like to > be programming deliberately, not by accident. > > Any pointers to how to go about grokking v8, the way to use it and how > the "correct" way to map the c++ and js spaces to each other would be > hugely appreciated. > > Thanks. > > /Brian -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users
