I commented context.Dispose(). Still the issue persists.

On Tue, Jul 31, 2012 at 1:28 AM, Stewart Mckinney <[email protected]>wrote:

> Although this is in the example, my guess is because you are disposing of
> the context before the scope exits. That HandleScope is going to try to
> destruct every local handle you create in this scope ( of which you created
> three ). If you destroy the context before the scope exits, I imagine most
> of those would be null handles. I think I remember having a similar
> problem, and removing that line "fixed" it for me.
>
> Hope that helps
>
>
> On Mon, Jul 30, 2012 at 6:43 PM, Anand Kumar <[email protected]>wrote:
>
>>
>>   I am trying to use v8 in my C++ application. I am stuck on the
>> helloworld itself!
>>
>> The helloworld at https://developers.google.com/v8/get_started works
>> just fine. Now I am trying to catch exceptions/error in the code. So I used
>> TryCatch trycatch;.
>>
>> int main(int argc, char *argv[]) {
>>     HandleScope handle_scope;
>>     Persistent<Context> context = Context::New();
>>     Context::Scope context_scope(context);
>>     TryCatch trycatch; /* TO CATCH EXCETIONS/ERRORS */
>>     Handle<String> source = String::New("xyz();");
>>     Handle<Script> script = Script::Compile(source);
>>     Handle<Value> result = script->Run();
>>     if (result.IsEmpty()) {
>>         fprintf(stderr, "Exception: %s\n",
>>                 *String::AsciiValue(trycatch.Exception()));
>>         return -1;
>>     }
>>     String::AsciiValue ascii(result);
>>     printf("%s\n", *ascii);
>>     context.Dispose();
>>
>>     return 0;
>> }
>>
>> The exceptions are caught fine but the program does not terminate
>> properly. It generates a segmentation fault. What am I doing wrong?
>>
>> Note: I am running 64-bit Ubuntu 11.10. I have compiled v8 source code using 
>> make native.
>>
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