On Fri, May 24, 2013 at 12:32 AM, Michael Wielpütz
<[email protected]> wrote:
> Hi,
>
> currently I'm trying to read an ArrayBuffer, resulting from Javascript,
> inside a C++ application. For testing purposes I stripped the code down to
> the following:
>
> v8::Isolate* isolate = v8::Isolate::GetCurrent();
> v8::Local<v8::Context> context = v8::Context::New(isolate);
> v8::Context::Scope contextScope(context);
>
> // the mini "script"
> v8::Handle<v8::String> source = v8::String::New("new ArrayBuffer(3)");
> v8::Handle<v8::Script> script = v8::Script::Compile(source);
>
> v8::TryCatch trycatch;
> v8::Handle<v8::Value>  result = script->Run();
>
> if (result.IsEmpty())
> {
>   v8::Handle<v8::Value> excep = trycatch.Exception();
>   v8::String::AsciiValue excepStr(excep);
>   BOOST_REQUIRE_MESSAGE(false, *excepStr);
> }
>
> The result variable is always empty and I receive the following message:
> ReferenceError: ArrayBuffer is not defined
>
> If I replace the line
> v8::Handle<v8::String> source = v8::String::New("new ArrayBuffer(3)");
> by
> v8::Handle<v8::String> source = v8::String::New("new Array(3)");
> the result variable holds the correct value.
>
> Any ideas what I'm doing wrong here?
>
> Thanks in advance,
>
> Michael

Add --harmony_typed_arrays, they're not exposed by default.

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