The next round of changes to Persistent are in.  V8_USE_UNSAFE_HANDLES no 
longer exists.  Persistent now has a second template parameter that 
controls copy and assignment behaviour.  The default parameters keep the 
behaviour unchanged.  To allow copying one could use such a class as the 
below 

template<class T>
struct CopyablePersistentTraits {
  typedef Persistent<T, CopyablePersistentTraits<T> > CopyablePersistent;
  static const bool kResetInDestructor = true;
  template<class S, class M>
  static void Copy(const Persistent<S, M>& source, CopyablePersistent* 
dest) {}
};

the Copy function is called on both copy and assign, and the kResetInDestructor 
variable controls whether Reset is called in the destructor.

Setting kResetInDestructor = true is highly recommended, and we plan on 
changing the default traits class at some point to do this.

We will keep the default functionality of disallowing copying and 
assignment as is, as these are expensive operations.  An embedder should 
only perform them intentionally.

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