Persistent is defined by default with NonCopyablePersistentTraits which means 
that it cannot be used in structs that allow copy/assignment operations.

You can explicitly define Persistent with CopyablePersistentTraits in order to 
allow copy/assignment operations.


I use the following type definition for cleaner code

typedef Persistent<Function, CopyablePersistentTraits<Function>> 
PersistentFunction;



On Tuesday, October 8, 2013 5:55:14 AM UTC+3, Gregory Hlavac wrote:

> 1>         
>  c:\trs\trstrunk\branch\scriptingupdate\gamecore\ScriptedMission.h(49) : 
> see reference to class template instantiation 'v8::Persistent<T>' being 
> compiled
> 1>          with
> 1>          [
> 1>              T=v8::Function
> 1>          ]
>
>
> So that's the error I'm getting located at this line.
>
>
> struct TimerInformation
> {
> int timerRemaining;
> Persistent<Function> TimerCompleteCallback;
> };
>
>
> Any ideas?
>

-- 
-- 
v8-users mailing list
v8-users@googlegroups.com
http://groups.google.com/group/v8-users
--- 
You received this message because you are subscribed to the Google Groups 
"v8-users" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to v8-users+unsubscr...@googlegroups.com.
For more options, visit https://groups.google.com/groups/opt_out.

Reply via email to