On Thu, Mar 20, 2014 at 10:41 AM, Albert Zeyer <[email protected]>wrote:

> In the destructor of my toplevel Locker, I get this fatal error:
>
> #
> # Fatal error in ...\v8\src\api.h, line 577
> # CHECK(blocks_.length() == 0) failed
> #
>
> Apparently, some block still exists. I'm not sure what a block is, though.
> [...]
>

It is basically an area where a HandleScope keeps its associated Handles.
Somehow you managed to destroy a locker while some Handles are still in use
when they shouldn't be. As for almost all bugs (especially when threading
is involved), this is impossible to analyse further without seeing an
actual complete+tiny program demonstrating the problem.

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