Heya, I'm developing a small compiler for JavaScript and wondering if someone could point out which is the most efficient way to handle array memory in V8. Currently, if array needs regular push/pops I will manually extend length and store numElements in additional variable (some what similar how std::vector works internally), like:
*var array = new Array(2);var numElements = 0;var add = [ 1, 2, 3, 4]if(add.length + numElements > array.length) { array.length = **add.length + numElements**; * *}* *for(var i = 0; i < add.length; i++) {* * array[numElements++] = add[i];* *}* Or this is handled internally and i'm doing additional work? If i'm - does creating an array with capacity of 100000 and then resize it to only 1000 capacity will this create hidden "semi-memory leak"? If it will not, how V8 determines when to change capacity of an array internally? Thanks -- -- v8-users mailing list v8-users@googlegroups.com http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to v8-users+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.