On Tue, Mar 19, 2019 at 2:02 AM 'Steven Johnson' via v8-users
<v8-users@googlegroups.com> wrote:
>
> Are the details of how `use_custom_libcxx` should be set documented anywhere? 
> It appears that the default for the `x64.optdebug` and `x64.debug` builds is 
> to set this to true; this can cause amusing crashes if you link the resulting 
> dynamic library into an executable that is linked against the 'standard' 
> libc++/libstdc++ for the platform, at least on a fairly vanilla OSX system.
>
> (Looking thru the archives, I see a few threads referencing the issue, but 
> it's not clear to me which of the build settings are related to this issue... 
> or, more interestingly, why libV8 defaults to using a custom libc++ in the 
> first place. I'd be curious to know more about this decision.)

I expect it's because Chromium does it and they do it because it lets
them use C++14 stdlib features (and probably C++17 too now.) If you
stick with the platform's libc++, you're stuck with the lowest common
denominator.

To answer your other question, passing `use_custom_libcxx=false` to
tools/dev/v8gen.py is probably what you want to do. The settings in
tools/node/build_gn.py are likely also good defaults for other
downstream users of V8 that aren't Chromium.

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