This is probably a no brainer but thought it was worth posting. state.on_score = () => { // Reset the ball ball.reset_location (engine); ball.pause ();
var c = new Circle(); c.x = engine.width / 2; c.y = engine.height / 2; c.radius = 34.00; engine.sprites.add (c); engine.add_timer(() => { ball.unpause (); engine.sprites.remove (c); //<-- CRASH }, 3000); }; In Vala is it correct to assume that anything defined inside an anonymous function is not accessible anywhere else, even inside another anonymous function that's inside itself? For now I ended up moving the object "c" outside of them both and access was fine. I also tried tossing around owned and unowned but same results. Is there maybe a flag I can use to catch this sort of issue? -- Joseph Montanez Web Developer Gorilla3D Design, Develop, Deploy _______________________________________________ vala-list mailing list vala-list@gnome.org http://mail.gnome.org/mailman/listinfo/vala-list