My question, really, is which one is the best to define in a VAPI file a
typedef. This is: if I have in C
#typedef uint32_t xcb_atom_t;
is better to define it as:
[SimpleType]
[IntegerType (rank = 9)]
[CCode (cname = "xcb_atom_t", has_type_id = false)]
public struct Atom {
}
or as:
[SimpleType]
[CCode (cname = "xcb_atom_t", has_type_id = false)]
public struct Atom : uint32 {
}
?
Thanks.
El 05/01/14 22:39, Luca Bruno escribió:
You inherit all the methods from uint32? ;)
On Sun, Jan 5, 2014 at 9:51 PM, rastersoft <ras...@rastersoft.com> wrote:
Hi again:
Another doubt I have is: what is the difference between doing:
[SimpleType]
[IntegerType (rank = 9)]
[CCode (cname = "c_name", has_type_id = false)]
public struct StructName {
}
and
[SimpleType]
[CCode (cname = "c_name", has_type_id = false)]
public struct StructName : uint32 {
}
Thanks
--
Nos leemos
RASTER (Linux user #228804)
ras...@rastersoft.com http://www.rastersoft.com
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Nos leemos
RASTER (Linux user #228804)
ras...@rastersoft.com http://www.rastersoft.com
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