Hello, I am trying to create a function is synchronous and block for the outer world, but internally
a) does nothing unless certain callback is called b) does not block mainloop Something like synchronous HTTP calls in libsoup - you do request, the execution if caller is stopped until it's done, the result is just returned but internally it does asynchronous operations and does not block the whole program. I read tutorial and samples but I still struggle to find the valid pattern, I came to the point that looks more less like this: public class MyClass : Object { private OtherClass other; private SourceFunc other_callback; private bool other_result; public bool dosomething() { // What should I put here to block callee and call dosomething_async asynchronously? } public async bool dosomething_async() { this.other = new OtherClass(); this.other.finished.connect(on_other_finished); this.other_callback = dosomething_async.callback; yield; // Now everything except the callee should continue execution // unless OtherClass sends us a callback } } private void on_other_finished(bool result) { // Task is finished, should unblock dosomething(); this.other_result = result; this.other_callback(); } int main(string[] argv) { var instance = new MyClass(); var result = instance.dosomething(); // <-- this should block return 0; } Thank you for your help m. _______________________________________________ vala-list mailing list vala-list@gnome.org https://mail.gnome.org/mailman/listinfo/vala-list