Eyal, Konstantin, On Wednesday 14 November 2007 10:52, Konstantin Serebryany wrote: > In my case I had to go down to 14. :( > This is rather risky since we will be getting out of lock sets then. > > On Nov 12, 2007 3:41 PM, Eyal Lebedinsky <[EMAIL PROTECTED]> wrote: > > 15 really did it (completed one servers test now).
I made an experimental version of Helgrind which fixes this. With it, up to 2^30 thread sets and 2^30 lock sets are allowed and so for all practical purposes you should never run out of either. However, the cost is a slowdown in the region 0% - 20% and approximately a 20% increase in memory consumption. J ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Valgrind-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/valgrind-developers
