Thanks Bart, I tried the released 3.4.0 version. The problem is still seen.
Here are some samples:
1) Mixed up lines
==20950== by 0x74F8FF0: ModUpdat==21135== definitely lost: 27,799
bytes in 187 blocks.
==21135== indirectl==20950== by 0x74E1C56: ChooseEnc==21135==
possibly lost: 642,605 bytes in 25,850 blocks.
2) One stack frame split into 2 lines and the function name is lost.
==20950== by 0x9702407B: ???
nst*, std::allocator<char> const&) (in /usr/lib/libstdc++.so.6.0.3)
Options used:
--log-file=/scratch/work/valgrind_check.pid%p
--leak-check=full
--leak-resolution=high
--undef-value-errors=yes
--track-fds=yes
--workaround-gcc296-bugs=yes
--error-limit=no
--num-callers=60
--run-libc-freeres=no
-v
--tool=memcheck
Thanks,
Madhan.
On Fri, Jan 2, 2009 at 5:22 PM, Bart Van Assche <[email protected]>wrote:
> On Fri, Jan 2, 2009 at 12:44 PM, Madhan Sadasivam <[email protected]>
> wrote:
> > I sit behind a firewall and cannot access the svn repository directly.
> > I tried the checkout from a windows machine and after bringing it to
> Linux
> > the build fails.
> >
> > Is there a http/ftp way of getting the latest dev version of Valgrind
> from
> > valgrind svn.
>
> The 3.4.0 RC1 is very close to the latest development version, and you
> can find it here:
> http://www.valgrind.org/downloads/valgrind-3.4.0.RC1.tar.bz2
>
> Bart.
>
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