HI,
   OFF topic Is there a guide book on how to use
VASSAL? I am

      concerned that if I try it I'LL have some gamer
get upset

        at my mistakes.

                          [EMAIL PROTECTED]

--- Rodney Kinney <[EMAIL PROTECTED]> wrote:

> I've fixed b) and c) in VASSAL 2.5.  Not sure if
> there's going to be an easy
> fix for a)
> 
> rk
> 
> On 11/27/05, countermancx <[EMAIL PROTECTED]>
> wrote:
> >
> > Working on 'Night' background map shading for
> VASL:
> >
> > a) The color-effect will only apply to the initial
> map-layout, when
> > the board-picker is subsequently re-opened an
> add'l map is added
> > w/ 'Row' or 'Column', the shading won't apply to
> the added boards
> > until the game is saved, closed & re-opened. I'm
> using:
> > <VASSAL.build.module.map.MapShader
> alwaysOn="false" boardList=""
> > boards="Yes" border="false" borderColor="0,0,0"
> borderOpacity="100"
> > borderWidth="1" buttonText="" color="102,102,102"
> drawOver="true"
> > icon="night.gif" name="Night" opacity="100"
> pattern="50%"
> > startsOn="false" type="Background"/>
> >
> > b) The Area of Effect properties settings are
> volatile, subsequent
> > edits cause the 'use Map Shading' checkbox and
> 'Map Shading'
> > selection to disapparate, & the Trait returns to
> 'Fill Color' mode.
> >
> > c) multiple AoE entries to the same piece won't
> work, only the last-
> > listed instance in the Traits column has an effect
> if both are set
> > to 'use Map Shading'. An edit to one of the AoE
> traits seems to mung
> > all the piece's AoE traits as in b) above. One
> wishes to give a piece
> > an always-visible 0-radius AoE, and a 2nd 2-radius
> AoE that is
> > conditionally visible when a ctrl-F Flip changes
> the piece's
> > appearance:
> > <VASSAL.build.widget.PieceSlot entryName="Flame /
> Blaze" height="48"
> >
>
width="48">+/null/emb2;;2;;Flip;2;F;;2;;;;0;false;0;0;MS\/Flame,MS\/Bl
> > aze;Flame,Blaze;true;;;
> >        
>
AreaOfEffect;128,128,128;30;2;false;Flip;70,130;Night\
> >        
> AreaOfEffect;128,128,128;30;0;true;;;Night\\
> >         mark;Hindrance\\\       mark;Location\\\\
> >         piece;K;D;MS\/_red12;Flame \/ Blaze/1; 
> false\  \\
> >         true\\\ \\\\   
> null;117;159</VASSAL.build.widget.PieceSlot>
> >
> > Any advice?
> > Jeffrey
> >
> >
> >
> >
> >
> >
> >
> >
> > Yahoo! Groups Links
> >
> >
> >
> >
> >
> >
> >
> 
> 
> [Non-text portions of this message have been
> removed]
> 
> 


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