On Tuesday 27 December 2005 03:22, Brent Easton wrote: > How would you have this feature interact with the hiding of pieces? The > logical way would be to have the pieces hidden only for the local player, > the remote player will just see a LOS thread, range and message appear when > you release the mouse. If the remote player wants to see under the unit, he > can use the 'Hide Pieces' buttton.
No comment as I don't make use of hide pieces really. > How long does the remote player see the LOS thread hang around for? > Probably until the local player click on the map to clear his local LOS > thread. Yep, sounds good. > We would need a couple of extra fields in the LOS Thread component: > > 1. Report Format - Optional Report Format when the mouse is released. > Include $fromLocatio$, $toLocation$, $range$. Perhaps also $count$ which > would report the number of different LOS hexes checked? > > 2. Show Thread globally on Mouse Up? This sounds good to me. Thanks Brent for your help clarifying this request. ------------------------ Yahoo! Groups Sponsor --------------------~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/IMSolB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
