Tim,

Forgot to reply with a thanks - that works - however it causes one problem; you 
can't drag a selection box anywhere on the map because it has a large 
transparent layer covering it.  So, I'm going to have to decide if it's worth 
keeping that feature in or maybe find a way to make the overlay just the size 
needed so that only those hexes will have the lack of ability to have the 
selection box dragged there.  Unless there's another way perhaps?  

Gary

At 03:04 PM 6/18/2006, you wrote:

>Make a transparent counter piece the same size as your map, add a layer same
>size with your zones marked on it. Give it a does not stack trait, place it
>so it stacks at the bottom of game piece layers order. Use layer activate
>on/off toggle to turn the layer on or off. No need for GKC. Only needs an at
>start stack placement (ctr of map)
>
>To prevent the piece accidently moving see the wiki. Tells you how there 



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