> Is there anyway to add a text label feature to the Mask trait in the > future?
Here are some more alternatives: - Set the command to show/hide the text label to be the same keystroke that masks the piece. - Set the text label value to, e.g. $myProperty$ and use a Dynamic Property named myProperty that toggles the value between empty and the one you want. Again, use the same keystroke to change the Dynamic Property as you use to mask the piece. - Use Game Piece Images to make your card backs by combining the common reverse image with a text label. This won't save any space compared to making the card backs with an external program, but it's significantly more convenient to set up. rk [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor --------------------~--> Great things are happening at Yahoo! Groups. See the new email design. http://us.click.yahoo.com/TISQkA/hOaOAA/yQLSAA/IMSolB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
