---------- Forwarded message ----------
From: Rodney Kinney <[EMAIL PROTECTED]>
Date: Jul 27, 2006 1:31 PM
Subject: Re: Looking for help and/or ideas with a deck dillemma...
To: -E <[EMAIL PROTECTED]>
Forwarding to the mailing list, where other people may offer ideas:
On 7/26/06, -E <[EMAIL PROTECTED]> wrote:
>
> I have a quandry...
>
> 1. I have four decks.
> 2. I have coded each of the cards to return to the appropriate deck from
> another map, where they are played.
> 3. I need the ability to periodically assign a (fixed per deck) number
> of random cards to each deck from a fifth deck (while removing unused
> similar cards).
> 4. I can't think of a way to do that and keep the ability to return to
> the appropriate deck after play on another map.
> 5. Is there a way for Vassal to pick up/set a counter specific variable
> from that counter's location? (i.e., I'd clear a variable for all
> appropriate cards, then have the user drag x cards to deck A, y to deck
> B, etc, then have the user hit an "update variable" sort of global
> command, then use those variables to tell the cards which deck to return
> to for awhile)
Brent's just submitted an update that lets you use properties in a
SendToLocation trait to determine the target location. That'll make into
2.7.x in a week or so. Once that exists, you can use Dynamic Properties and
a GlobalKeyCommand to solve the problem. Make a GlobalKeyCommand that sets
the property value to X if a counter is in Deck X, etc. I can't remember if
$CurrentLocation$ returns the name of the Deck when a piece is in a Deck,
but if it doesn't you can set up a different Zone for each Deck.
rk
[Non-text portions of this message have been removed]
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