I have been able to force peer-to-peer by disabling my computer's ability
to reach the server. I image there are several ways to accomplish this.
1. My laptop has the ability to turn the wireless card off and on
2. You could unplug your network cable
3. On linux you can do an "ifdown" on your network interface
4. On windows you can open your "Network Connections" screen, right-click
on your interface, and choose "Disable"
5. You could change your hosts file (/etc/hosts on linux,
c:\windows\system32\drivers\etc\hosts on windows) and put in a bogus entry
for the vassal server (although I'm not sure off-hand what that hostname
is)
Then start up vassal and try to connect. Once its in that mode, reverse
whatever you did to disable the network (unless it was the hostfile thing,
that you can leave changed and still have network connectivity)
I think it would be useful if vassal simply had an option to enable the
peer-to-peer mode (perhaps it does, but I am not aware of it).
Cheers
-Tim
> I repost the question, as nobody seemed to notice the 1st time:
>
> I'm trying to run VASSAL from my office, but it defaults to peer-to-
> peer mode (because of a firewall, I assume).
> Is there a way my opponent can force peer-to-peer mode in order to
> play with me, if he does have access to the central server (i.e. he's
> not forced into P2P mode, unlike me)?
> It seems I could try to connect to him using his IP address, but how
> can he get it (incl. port number)? ipconfig only provides IP and gateway.
>
> Can someone please answer? Thanks for your support.
>
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> Yahoo! Groups Links
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