OK, if you get bored, that would be a cool feature to add.

Something like --extension_load <game.mod> --extension_edit <extension.mdx>

Cheers

-Tim

>> I'm now at the point where I'm making module extensions.  Are there
>> arguments to pass to vassal to automatically load a module and edit a
>> specified module extension?
>
>
> Nope, just to load and edit a base module.
>
> rk
>
>
> [Non-text portions of this message have been removed]
>
>
>
>
> Yahoo! Groups Links
>
>
>
>
>
>



 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/vassalengine/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 



Reply via email to