Joel,
After thinking about the explanation you gave me with regards to
pixel/points and the effect of this relationship upon the center
point used for rotation, I think I know why the selected unit border
is draw the way it is when the border is 1 pixel thick:
The border is surely drawn using a bounding box for the selected
unit. Since the bounding box is defined by points, when the 1 pixel
thick border is drawn, the lower left, lower right and upper right
corner pixels are actually drawn out of the picture of the unit since
a pixel coordinates are in fact the coordinates of the point defining
the pixel upper left corner... What do you think of it?
The question is how in the developper's mind was this border supposed
to be drawn?
- outside of the picture?
- inside the picture?
- the way it is now (top & left sides in the picture, bottom & right
sides outside the picture).
That is the (silly) question (I keep bothering everybody with) ;-)
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