I probably did it in a different way than you would out of ignorance. I set up the auto move on the pieces, under prototype Doors. I set up zones at each door on the map, and have the moves set to auto-trigger when the piece is within the correct zone, after pressing the proper move key (either 8 or 2 on the 10-key) To keep it all strait, I named the "zones", "send to location", and "Trigger Action" with the room the zone is in, underscore, the room it goes too.
Prototype Doors, in turn, is called in Prototype Char. I set up doors as it s own prototype, rather than putting all that info in Char, because I'm not sure if I will have to put the same set of commands under any of the equipment, like weapons, for them to go with the character through the door, so figured I'd take the long view with that so if it is necessary, it's a simple addition. -------Original Message------- From: Brent Easton Date: 10/20/2006 12:36:31 AM To: [email protected] Subject: Re: [vassalengine] Impossible Combination Hi Jason, I can't get it to work at all. The version on vassalening.org is 1.1, is this the latest? I can't see any auto-move keys setup on the maps. Brent. *********** REPLY SEPARATOR *********** On 20/10/2006 at 12:16 AM Vassal Jason wrote: Each door works for each piece, but only once... In other words, if the unit uses any door on any map, from then on it won't be able to use any doors, , including the first one that had worked. And yes, just updated it on Vassalengine.org. VtM: Redmoon River Thanks for taking the time to look into this. -------Original Message------- From: Brent Easton Date: 10/20/06 00:07:09 To: [email protected] Subject: Re: [vassalengine] Impossible Combination Jason, There should not be any trouble with going on to multiple doors. None of the features you are using have any 'memory'. Have you turned the Map auto-move key on for each map you are using? i.e. when you a door transports a unit, it sends it to a new map. Is that new map generation auto-move key commands as well? Can you go through the same door twice? Do all doors on all maps work once only? Apart from this, I would need to have a quick look at your module. Do you have it posted anywhere? Cheers, Brent. >*********** REPLY SEPARATOR *********** > >On 19/10/2006 at 11:30 PM Vassal Jason wrote: >New problem for the same addition to the Mod. Might be user error, not >sure. > >All the doors work now, and when a piece "walks" through one door, they go >to the right map with the right room. The first time. The problem is, once >a piece does go through the door, it can't go through another door. A one >shot trick, if you will. The only way to get the piece to work a second >time is to remove it from the board, and then re-place it. Which really isn >t much of a solution. ::Shrug:: > >Any ideas what I might be doing wrong, or if this is just a limit to Vassal >at this point in time? Thanks again. > >Jason __________________________________________________________ Brent Easton Analyst/Programmer University of Western Sydney Email: [EMAIL PROTECTED] [Non-text portions of this message have been removed] __________________________________________________________ Brent Easton Analyst/Programmer University of Western Sydney Email: [EMAIL PROTECTED] [Non-text portions of this message have been removed] [Non-text portions of this message have been removed] Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/vassalengine/join (Yahoo! ID required) <*> To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
