> Is there a way to attach die rolls to individual counters, and then
> make the result hidden from the individual who owns the counter but
> apply the result to the counters ability to uncover hidden units.....
You can use a Layer with a number of empty levels. Define the key command
to set the Layer to a random Level and use the Level property of the Layer
to determine the range.
You can do this another way using version
2.9(htttp://www.vassalengine.org/beta). Attach a GlobalHotKey trait
that rolls
a dice button in the toolbar. Have the dice button publish the value as a
global property, and use that property to determine the range for uncovering
hidden units.
rk
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