Thus spake "Bill Clancy":
> Dave
>
> Thanks for the warning. I tried Hexwars for nearly a year, and left if over
> a year ago, mostly because I was a bit depressed that I paid money for a
> service that was in a constant state of development. I came back to try it
> again about a month ago, mainly because I love the SPI games and Hexwars had
> published a couple of my oldtime favourites. Unsurprisingly, I found that
> once again I was paying money to fix someone else's software or (worse) bad
> interpretation of rules. I wish Hexwars well, but it is not my cup of tea.
>
>
>
> I have been a longtime user of Cyberboard, and while I have used Vassal a
> couple of times, I haven't given it the go it deserves - partly because it
> doesn't have any SPI games.
>
>
>
> Anyway, I am dimly aware of the ban on storing SPI modules. I too, am of
> the opinion that the copyright position being taken by Hexwars and Decision
> is erroneous. There have been extensive debates within the Cyberboard
> community about copyright with regard to Cyberboard modules, and a clear
> position has been achieved to the satisfaction of the Cyberboard community
> which seems to be unchallenged by Hexwars and Decision.
>
>
>
> Below are two links, the first being the Cyberboard criteria,
>
>
>
> http://yap.brainiac.com/subpol.htm
>
>
>
> And the second being the US Copyright Office description of what is
> copyrightable as a game:
>
>
>
> http://www.copyright.gov/fls/fl108.html
>
>
>
> My position is that the SPI modules I will produce will not be scans of maps
> or pieces, will have no copyrightable material added (like the rules).
> Everything will be lovingly (and laughingly - I am no artist!) made in
> paint.net (or similar). A friend and I are going to play these modules
> because we both have the games and are about 15,000 kilometres apart.
>
>
>
> I am curious though. The ban on SPI modules appears to be storing the module
> on the website and not making it accessible to gamers. I assume there is no
> ban on gamers going into vassal and playing a quiet game using the vassal
> server?
>
There's no reason that you couldn't put your module on the web yourself.
Someday I'll probably make a Terrible Swift Sword (SPI) module, which I
will host on my own site if it isn't possible to host it at vassalengine.org.
--
J.
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