Hi, I've only been looking at Vassal for a few days but I can say that it seems absolutely amazing! Congratulations to the designer. It looks very logical, and infinitely adaptable. It really does beat the competition hands tied. I think it was a wise decision to keep complex graphical manipulation out of Vassal - leave it to Adobe, etc. and let vassal do what it does best with gifs or whatever from elsewhere.
Now it's up to me to try to convert my board game into a Vassal module. It's taken seven years to get it to a playtest-able form. My game uses maps on which army counters move. These armies are represented by army displays upon which individual units are placed (although units can also go on the map). An army might represent 20 or so units. Is this kind of display easy to achieve? Also, can a simple piece of programming be added to calculate strength and size totals for each army and/or stack for combat or supply purposes? In your replies (if any) please bear in mind that my background is in history, art and computer-based graphic design not in programming. Even undertaking this conversion is therefore very daunting for me. Thank you, Matthew
